I recently received forward email that contains something akin to chicken soup. As I do not recall signing up for it, after receiving it a couple of times, I almost replied to be removed. For some reason, I didn't, and proceeded to actually read it. What I read suddenly became the very answer that I had been looking for in all my previous posts regarding my own time.
While the topic of the forwarded email was "Spending Time with our young children is Love", the very last paragraph in it applies to everyone around us:
"Your most precious gift is your time. Only when you give up your (leisure, computer, game, social, TV, etc.) time, do you truly prove your love for your children (read: loved ones). Whenever you give your time, you are making a sacrifice, and sacrifice is the essence of love. Thus, you show your love in action and not in words only."
Sounds pretty obvious doesn't it? But I was blinded to that simple explanation for so long. I have given my loved ones a lot of pain, frustration, and disappointment. Words are not enough. I know what to do now Lord. Thank you God.
Hardcore Gamer
posted by David at 8:39 am on Wednesday, 27 September 2006
According to this research, the general belief that the more hardcore gamers are young working adults who have more spending power is false. Apparently, true hardcore gamers are mainly those between age 6 and 17. Wow, I'm kinda... quite out of that range now...
Oh well, time passes, and we age. As highlighted here, as we move from a generally distraction- and commitment-free life of a teenager to that of a working, married, and/or in-a-relationship life, the amount of time that we can spend on gaming gets sliced off to the other more realistic and practical parts of life. I really miss those days school, college, and university days when I can just sit down in front of the computer and let everything else just fade away until I'm fully into the game.
Times like these are getting lesser and lesser, although I'm not saying I'm no longer doing that, just less often and shorter (relative to the good-old-days of course). But if you ask my wife-to-be, she'll definitely say I'm still playing too much. Oh well, I try not to play too much, but it kinda feels like I'm missing out on soooo many things these days; work life eats up a lot of personal time. Even after around 4 years of working (yes, only 4, i'm still young!), I'm still rueing the fact that my personal hours have been shortened considerably and still trying to get used to it. Ah, time, the creator of nostalgia.
Oh well, time passes, and we age. As highlighted here, as we move from a generally distraction- and commitment-free life of a teenager to that of a working, married, and/or in-a-relationship life, the amount of time that we can spend on gaming gets sliced off to the other more realistic and practical parts of life. I really miss those days school, college, and university days when I can just sit down in front of the computer and let everything else just fade away until I'm fully into the game.
Times like these are getting lesser and lesser, although I'm not saying I'm no longer doing that, just less often and shorter (relative to the good-old-days of course). But if you ask my wife-to-be, she'll definitely say I'm still playing too much. Oh well, I try not to play too much, but it kinda feels like I'm missing out on soooo many things these days; work life eats up a lot of personal time. Even after around 4 years of working (yes, only 4, i'm still young!), I'm still rueing the fact that my personal hours have been shortened considerably and still trying to get used to it. Ah, time, the creator of nostalgia.
Confidence
posted by David at 8:04 pm on Tuesday, 26 September 2006
You know what I hate about advice from family? They don't give it when you ask; they give it after the time you could've used it. It's a really frustrating and confidence-denting time for me, juggling work problems, wedding preparations, house preparations, and, of course, leisure time (you think I'd leave it out? ;) ). What's so frustrating? Here's a summary of how I feel:
Hmm... I wonder if my sister feels the way with some of the things I said to her... if I did, I'm sorry sis.
- Me: How should I do this?
- Family: You decide loh, whatever you like.
- Me: Ok, I'll do it this way.
- Family: No, no, you shouldn't do that, do this instead.
- Me: ... but why not my way?
- Family: Cos of this and that and those. Do it my way.
- Me: ...
Hmm... I wonder if my sister feels the way with some of the things I said to her... if I did, I'm sorry sis.
Guild Wars Nightfall World Preview Event
posted by David at 1:01 am on Friday, 15 September 2006
This is turning into a Guild Wars news blog... oh well.
The World Preview Event is starting on the weekend of September 22nd to the 24th. For that period, anyone can log on and get a preview play for Guild Wars Nightfall, the 3rd chapter in the series. I wonder which of the two new profession (Dervish and Paragon) that I'll try out first... hmmm... I invite EVERYONE who has not played Guild Wars to give it a try. The client software is free to download.
For those who don't know, Guild Wars is rather unique in the world of MMORPG in that it does not have any monthly subscription fees. Its business model is such that the developers (ArenaNet) aim to make new content releases every half-year. These releases have come to be commonly known as chapters. Some still refer to them as expansions, but they're aren't really expansion, since the normal meaning of expansion usually implies that the original is needed. Each Guild Wars chapter is completely standalone. You do not need all of them to play. You buy whichever chapter, and you get all the content in the core set plus the content of the chapter you bought. How wonderful is that? Plus, you're not excluded from playing with other people who have bought all. As long as you have access to a particular content or area, you can play with anyone else with access to that as well.
It's a trick? You still paying the same? Nope. Chapter 2 was released late. Chapter 3 appears to be scheduled on time. Assuming they keep to 6-month cycles, every half-year, you pay around... say RM200. It's actually around RM160 - RM180 for the standard editions, but for the sake of easier calculation, let's round up. For those with monthly subscriptions, including popular MMORPGs like World of Warcraft requires you to both buy the box and pay subscription. Let's just standardise that these also cost RM200 per box. And you pay RM50 per month (for some, this is actually cheap). Cost progression...
See the huge difference after 1 year of gaming? And this is only assuming that the subscription-based MMORPG does not release any new expansion packs. Most of these expansion packs will cost more money. And these are usually required purchases or you won't get to play with those who upgraded.
Why do I love Guild Wars? Maybe I'll use that as a subject for my next post. ^-^
PS: The prerelease event for Nightfall is in Cititel Mid Valley (Malaysia) just 2 days from now at 1pm.
The World Preview Event is starting on the weekend of September 22nd to the 24th. For that period, anyone can log on and get a preview play for Guild Wars Nightfall, the 3rd chapter in the series. I wonder which of the two new profession (Dervish and Paragon) that I'll try out first... hmmm... I invite EVERYONE who has not played Guild Wars to give it a try. The client software is free to download.
For those who don't know, Guild Wars is rather unique in the world of MMORPG in that it does not have any monthly subscription fees. Its business model is such that the developers (ArenaNet) aim to make new content releases every half-year. These releases have come to be commonly known as chapters. Some still refer to them as expansions, but they're aren't really expansion, since the normal meaning of expansion usually implies that the original is needed. Each Guild Wars chapter is completely standalone. You do not need all of them to play. You buy whichever chapter, and you get all the content in the core set plus the content of the chapter you bought. How wonderful is that? Plus, you're not excluded from playing with other people who have bought all. As long as you have access to a particular content or area, you can play with anyone else with access to that as well.
It's a trick? You still paying the same? Nope. Chapter 2 was released late. Chapter 3 appears to be scheduled on time. Assuming they keep to 6-month cycles, every half-year, you pay around... say RM200. It's actually around RM160 - RM180 for the standard editions, but for the sake of easier calculation, let's round up. For those with monthly subscriptions, including popular MMORPGs like World of Warcraft requires you to both buy the box and pay subscription. Let's just standardise that these also cost RM200 per box. And you pay RM50 per month (for some, this is actually cheap). Cost progression...
Month | GW | Subscription |
1 | 200 | 250 |
2 | 200 | 300 |
3 | 200 | 350 |
4 | 200 | 400 |
5 | 200 | 450 |
6 | 200 | 500 |
7 | 400 | 550 |
8 | 400 | 600 |
9 | 400 | 650 |
10 | 400 | 700 |
11 | 400 | 750 |
12 | 400 | 800 |
See the huge difference after 1 year of gaming? And this is only assuming that the subscription-based MMORPG does not release any new expansion packs. Most of these expansion packs will cost more money. And these are usually required purchases or you won't get to play with those who upgraded.
Why do I love Guild Wars? Maybe I'll use that as a subject for my next post. ^-^
PS: The prerelease event for Nightfall is in Cititel Mid Valley (Malaysia) just 2 days from now at 1pm.
Updated Pricing for Nightfall
posted by David at 8:40 am on Thursday, 14 September 2006
Looks like there's an update for the pricing. Guild Wars Nightfall standard edition (SE) will cost RM149. The pre-release bonus pack will cost RM40. Getting both will be RM174 (RM15 rebate on the bonus pack). The price for the Collector's Edition (CE) is still under revision, but given the changes due to tax, I'd say getting the CE plus the bonus pack is gonna cost more than RM250... hmm... still undecided which to get. I didn't buy the CE for the first two chapters, so maybe I shouldn't start now.
And remember guys, it's 1pm on the 17th of September, at the Pinnacle Lounge in Cititel Hotel, Mid Valley. My guild, the Goda Vos [GV] and the other large Malaysian guild, the Celestial Order [CO] will likely turn out in force to show support.
Tagged: guild wars gw pc computer games mmorpg event malaysia kuala lumpur midvalley
And remember guys, it's 1pm on the 17th of September, at the Pinnacle Lounge in Cititel Hotel, Mid Valley. My guild, the Goda Vos [GV] and the other large Malaysian guild, the Celestial Order [CO] will likely turn out in force to show support.
Tagged: guild wars gw pc computer games mmorpg event malaysia kuala lumpur midvalley
Guild Wars Nightfall Pricing
posted by David at 6:46 pm on Monday, 11 September 2006
New updates on the prerelease event thread on lowyat's forum. The gist of it (some not 100% confirmed):
As mentioned previously, the event starts with a registration session from 11am onwards. The actual event starts at noon. The first 50 registered will get a goodie bag each.
- Nightfall Bonus Pack = RM30
- Nightfall Standard Edition = RM139
- Nightfall Collector's Edition = RM220
- Nightfall Standard Edition + Bonus Pack = RM 155
- Nightfall Collector's Edition + Bonus Pack = RM??? (around RM235 maybe?)
As mentioned previously, the event starts with a registration session from 11am onwards. The actual event starts at noon. The first 50 registered will get a goodie bag each.
Nightfall Prerelease Bonus Pack
posted by David at 10:31 pm on Sunday, 10 September 2006
The prerelease for Guild Wars Nightfall will be on September 15th. There's gonna be an event at Cititel Mid Valley (Malaysia) on the 17th of September, starting at 11am. The original news posting is here at the lowyat forum (it's gets updated periodically). There's gonna events, prizes, door gifts, and bonus packs and game boxes available for sale.
According the official website for Guild Wars. The prerelease pack will provide a trial key, exclusive items for the new professions, and, most importantly, one additional character slot (which by itself already costs USD 9.99 in the in-game store). Other stuffs include concept art, screenshots, strategy guide, quick reference card, wallpapers, and music tracks.
I think alot of GV members will show up.
According the official website for Guild Wars. The prerelease pack will provide a trial key, exclusive items for the new professions, and, most importantly, one additional character slot (which by itself already costs USD 9.99 in the in-game store). Other stuffs include concept art, screenshots, strategy guide, quick reference card, wallpapers, and music tracks.
I think alot of GV members will show up.
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