It seems that there's a whole slew of online games that got me piqued have been released and will soon be released these days.
Ever since I chose Guild Wars over D&D Online, I've been pretty watchful of new massively-multiplayer online games (MMOG). I have not regretted my choice, despite D&D Online shaping up to be something that seems to be pretty impressive (doubtless due to me being a D&D fan). Guild Wars is still keeping me stuck to it, no less thanks to the impending release of Guild Wars: Eye of the North (the first true expansion) at the end of this coming August and Guild Wars 2 around 2009 - 2010.
And to think I haven't actually tried World of Warcraft yet... I really wanted to but after registering for the trial, the huge download put me off. But I have seen friends playing it before and I can certainly understand the addiction there. Something I'd rather not get into.
Of late, I've tried the beta of the newly-released Sword of the New World (called Granada Espada in Korea), and while the graphics is certainly very impressive, the gameplay falls quite short of other recently-released and soon-to-be-released games.
I keep getting tempted to try all those new and impressive games but being pampered with the business model adopted for Guild Wars (not monthly access fees!), I'm slightly abhorrent of having to actually pay monthly. Games like Lord of the Rings Online is certainly at the top of my tempted-to-play list. Other upcoming and definitely promising MMOGs like Age of Conan (a unique and involved combat system), Hellgate: London (FPS), Fury (PvP CORPG), Tabula Rasa (futuristic action RPG), Aion (RvR), Warhammer Online (you don't know Warhammer?!), Vanguard (traditional style), Gods & Heroes (squad-based), and Dungeon Runners (free-to-play business model) all look soooo delicious. Too bad I'd probably have only enough time and money to just play one or two or them at most. Life is about choices indeed, heh. I wonder if I'll get around to previewing each of them...
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