Showing posts with label game preview. Show all posts

Showing posts with label game preview. Show all posts

Kongregate

on Tuesday, 16 October 2007
I'm currently quite involved in playing Flash games on Kongregate. Let me be your referral.

It is still in development since last year but much of the site and its features are already up and running very smoothly. What is it? It's a outlet for both players and game designers. A place where you can play games and upload your own Flash games for others to play. If your games get rated 3 stars and above, you're entitled to some of the revenue earned from advertisements.

What's different about this Flash games website and numerous others out there are three things (for me anyway). One is that the interface is clean. I don't like cluttered webpages that put in too many obstrusive links too close together, and not enough clear space.

The second is they have both a system for points and a system for achievements. While nothing concrete on how to use points yet, the achievements are pretty fine. Some of the more popular games get badges that are awarded to you when you achieve a certain objective. It makes it a nice target to play towards. Oh sure, it has the usual high score tables and such but those are usually too huge, too dynamic, and too impersonal. I dunno, I just like the idea of having a objectives to a game rather just playing for the sake of playing.

And thirdly, the most compelling reason, is that they're developing a card game for their site. By completing game challenges (special objectives for certain games), players (i.e. accounts) are rewarded with access to a game for the upcoming card game (yea, it's not ready yet). so far there have been like about 30 challenges. I have 3 cards, so yea, I joined pretty late and missed alot. I hope there'll be a challenge that allows latecomers to obtain the older bonus cards. The card game system itself sounds pretty interesting and I'm definitely eager to try it out.

You can also check some blogs on the games or the site in general. COCAK is a good start. And remember, use this link to join :P Being your referral gives me a small number of points, heheh.

Online Games Galore

on Wednesday, 11 July 2007
It seems that there's a whole slew of online games that got me piqued have been released and will soon be released these days.

Ever since I chose Guild Wars over D&D Online, I've been pretty watchful of new massively-multiplayer online games (MMOG). I have not regretted my choice, despite D&D Online shaping up to be something that seems to be pretty impressive (doubtless due to me being a D&D fan). Guild Wars is still keeping me stuck to it, no less thanks to the impending release of Guild Wars: Eye of the North (the first true expansion) at the end of this coming August and Guild Wars 2 around 2009 - 2010.

And to think I haven't actually tried World of Warcraft yet... I really wanted to but after registering for the trial, the huge download put me off. But I have seen friends playing it before and I can certainly understand the addiction there. Something I'd rather not get into.

Of late, I've tried the beta of the newly-released Sword of the New World (called Granada Espada in Korea), and while the graphics is certainly very impressive, the gameplay falls quite short of other recently-released and soon-to-be-released games.

I keep getting tempted to try all those new and impressive games but being pampered with the business model adopted for Guild Wars (not monthly access fees!), I'm slightly abhorrent of having to actually pay monthly. Games like Lord of the Rings Online is certainly at the top of my tempted-to-play list. Other upcoming and definitely promising MMOGs like Age of Conan (a unique and involved combat system), Hellgate: London (FPS), Fury (PvP CORPG), Tabula Rasa (futuristic action RPG), Aion (RvR), Warhammer Online (you don't know Warhammer?!), Vanguard (traditional style), Gods & Heroes (squad-based), and Dungeon Runners (free-to-play business model) all look soooo delicious. Too bad I'd probably have only enough time and money to just play one or two or them at most. Life is about choices indeed, heh. I wonder if I'll get around to previewing each of them...

Guild Wars Nightfall

on Friday, 25 August 2006
Long time no post. ^-^

Guild Wars Nightfall, the third chapter of Guild Wars now has an official release date: October 27. WHAT?! That's like 2 months away! It's too damn early! Slow down. I still need more time to explore more of Guild Wars Factions (chapter 2)... sigh. So many games, so little time... I've practically abandoned all the other offline games now. Should I get the pre-release bonus pack? Tempted to. It'll probably cost RM25 or so. Should I get Collector's Edition (which I didn't get for the first 2 chapters)? It'll likely cost over RM200. Or just skip this chapter and wait for chapter 4 (since there's still alot more to do in the first two for me)? Hmm... decisions decisions... heh.

See also here and here for alot of images. Some of the screenshots looks really really beautiful, possibly better than Prophecies and Factions, in a refreshing sort of way. Love them! I am soooo tempted to buy it.

Another DDO Review

on Tuesday, 7 March 2006
Sigh. Look at this preview. Doesn't sound so optimistic for DDO. Even worse when the user comments mostly rant about the game. Sure, there are positive reviews, but I think the general conclusion is that it's not really a breakthrough. Just another MMORPG that adopts Guild Wars idea of instanced dungeons. Problem is, it's also charging a monthly subscription and has much less content and poorer graphics. Darn. Maybe I'll just wait for the Guild Wars expansion, Factions, and try it out with the prerelease invitation key a friend was kind enough to send my way.

EDIT 20060308-1757: It's funnny why review articles like this and this gives a very good rating, yet player comments are almost contradictory. Is it because the players who really like the game are too busy playing and have no time to rebute these nay-sayers? From all accounts, it's a very group-oriented game, almost exactly like PnP D&D. I wonder if all those nay-sayers are simply too used to the typical and numerous level-grinding MMOs available. But then again, the relatively small amount of content, plus the fact that some players are able to max out their level in a week or so does make the game quite repetitive. It might still be worth a try, perhaps much more so when more content have been released.